public class AudioResource : UnityObjectWrapper

An audio clip.


public void SetVolume(float volume)

(Client) Set the volume of the clip.

Arguments


public float GetVolume()

(Client) Get the volume of the clip.

Returns: (float) The volume ranging from 0 to 1.


public void SetPitch(float pitch)

(Client) Set the pitch of the clip.

Arguments


public float GetPitch()

(Client) Get the pitch of the clip.

Returns: (float) The pitch.


public void PlayOnce(LuaVector3 pos)

(Client) Plays this audio resource at a specified position in 3d space.

Arguments


public void PlayOnce2D()

(Client) Plays this audio resource.