A unity component.
This is anything that can be on a game object.
public TransformWrapper GetTransform()
(Client) Get the transform of this component's game object.
Returns: (Transform) The transform.
public GameObjectWrapper GetGameObject()
(Client) Get the game object this component is attached to.
Returns: (GameObject) The game object.
public RectTransformWrapper GetRectTransform()
(Client) Get the rect transform of this component's game object.
Returns: (RectTransform) The rect transform.
public MeshRendererWrapper GetMeshRenderer()
(Client) Get the Mesh Renderer of this component's game object.
Returns: (MeshRenderer) The mesh renderer.