public struct PlatformLeftEvent : IEventPayload

Payload for the "PlatformEntered" global event.

Happens when a player leaves a platform.


public int GetPlatformID()

(Client) Get the ID of this platform.

Returns: (int) The ID of this platform.


public PlayerControllerWrapper GetPlayer()

(Client) Get the player that entered this platform.

Returns: (PlayerController) That player.