public struct PlayerPartyPassOwnershipChangedEvent : IEventPayload

Payload for the "PlayerPartyPassOwnershipChanged" event.


public ulong GetPlayer()

(Client) The player who we've received the information for.

Returns: (ulong) The steam id of said player.


public bool PlayerOwnsPartyPass()

(Client) Does this player own the party pass?

Returns: (bool) The party pass ownership state.