public class ProbeWrapper : MonoBehaviourWrapper

A reflection probe.

Spawnable via "Entity.ReflectionProbe".


public float GetIntensity()

(Client) Gets the intensity of the reflection probe.

Returns: (float) The intensity


public void SetIntensity(float intensity)

(Client) Sets the intensity of the reflection probe.

Arguments


public int GetResolution()

(Client) Gets the resolution of the reflection probe.

Returns: (int) The resolution


public void SetResolution(int resolution)

(Client) Sets the resolution of the reflection probe.

Arguments


public int GetImportance()

(Client) Gets the importance of the reflection probe.

Returns: (int) The importance


public void SetImportance(int importance)

(Client) Sets the importance of the reflection probe.

Arguments


public float GetWeight()

(Client) Gets the weight of the reflection probe.

Returns: (float) The weight


public void SetWeight(float weight)

(Client) Sets the weight of the reflection probe.

Arguments


public LuaVector3 GetSize()

(Client) Gets the size of the reflection probe.

Returns: (Vector3) The size


public void SetSize(LuaVector3 size)

(Client) Sets the size of the reflection probe.

Arguments


public void Bake()

(Client) Bakes this probe.