A reflection probe.
Spawnable via "Entity.ReflectionProbe".
public float GetIntensity()
(Client) Gets the intensity of the reflection probe.
Returns: (float) The intensity
public void SetIntensity(float intensity)
(Client) Sets the intensity of the reflection probe.
Arguments
public int GetResolution()
(Client) Gets the resolution of the reflection probe.
Returns: (int) The resolution
public void SetResolution(int resolution)
(Client) Sets the resolution of the reflection probe.
Arguments
public int GetImportance()
(Client) Gets the importance of the reflection probe.
Returns: (int) The importance
public void SetImportance(int importance)
(Client) Sets the importance of the reflection probe.
Arguments
public float GetWeight()
(Client) Gets the weight of the reflection probe.
Returns: (float) The weight
public void SetWeight(float weight)
(Client) Sets the weight of the reflection probe.
Arguments
public LuaVector3 GetSize()
(Client) Gets the size of the reflection probe.
Returns: (Vector3) The size
public void SetSize(LuaVector3 size)
(Client) Sets the size of the reflection probe.
Arguments
public void Bake()
(Client) Bakes this probe.