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An online party game centered around microgames and doing them better than any rivals in your game.

MicroWorks is a fast-paced online party game centered around microgames - simple tasks with very minimal time to complete.

Players are lumped together in the nexus tower, where they compete against each other to climb the scoreboard and emerge victorious with the highest score by the end of the game.

Score is earned by successfully performing microgames - smash an object, jump over laser beams, reach the other end of an obstacle course, solve a math equation - throw a watermelon at your opponents? The list is long, and the faster you complete them, the bigger the score you’ll be awarded! But fail to perform them, and you won’t be awarded any at all.

Before each game ends, players must face one final “Boss Stage” - a bigger game with equally bigger awarded score.

MicroWorks is fast without pause - microgames will keep coming at you consecutively as they become increasingly faster with each one. Keep up with the tempo and outrun your opponents to win!


Over 50 microgames, each with different variations - totalling in over 200 ways to be tested on the tower!

At least 15 boss stages.

Multiple gamemodes such as Scorematch, where players compete to get the highest score, or Survival, where failure means death, and the last player standing wins.

Up to 20 players in a server, as well as the ability to play alone.

Mutators allowing you to change almost every setting of your game, including the microgame rotation! Hate that one unbalanced microgame that everyone keeps losing to? Just disclude it from the match.

Workshop Support for cosmetical items.

More and more to come..

Frequently Asked Questions
Where will the game be released?
Current plan is on the PC, on Steam. We’d be interested in doing console ports (nano nags me every day about a switch port), but that will depend on the sales and demand, as making a console version would be a lot more difficult than you'd expect.
When will the game be released?
No release date yet. We’re still very early in development, but when we get there, we’ll let you know.
How much will the game cost?
Will there be any microtransactions?
Nah, none of that stuff. You only pay once for the game and you’ll get it all with no additional fees. Cosmetical items will have workshop support, so you’ll be able to create your own or download others for free.
What engine is the game running on?
Poopity (also pronounced as “Unity”).
This is a multiplayer game, but can I play it alone?
The game is designed and best enjoyed with multiple players to compete against, but it is still fully playable alone as well.

If you've got a question left unanswered, feel free to ask us either through our twitter or our e-mail

Wishlist us on Steam!