The bloom post processing layer.
public float GetThreshold()
(Client) Gets the bloom threshold.
Returns: (float) The bloom threshold.
public void SetThreshold(float threshold)
(Client) Sets the bloom threshold.
Arguments
public float GetIntensity()
(Client) Gets the bloom intensity.
Returns: (float) The bloom intensity.
public void SetIntensity(float intensity)
(Client) Sets the bloom intensity.
Arguments
public LuaColor GetTint()
(Client) Gets the bloom tint.
Returns: (Color) The bloom tint.
public void SetTint(LuaColor tint)
(Client) Sets the bloom tint.
Arguments
public float GetScatter()
(Client) Gets the bloom scatter.
Returns: (float) The bloom scatter.
public void SetScatter(float scatter)
(Client) Sets the bloom scatter.
Arguments