The color adjustments post processing layer.
public float GetPostExposure()
(Client) Gets the post exposure.
Returns: (float) The post exposure.
public void SetPostExposure(float postExposure)
(Client) Sets the post exposure.
Arguments
public float GetContrast()
(Client) Gets the contrast.
Returns: (float) The contrast.
public void SetContrast(float contrast)
(Client) Sets the contrast.
Arguments
public float GetSaturation()
(Client) Gets the saturation.
Returns: (float) The saturation.
public void SetSaturation(float saturation)
(Client) Sets the saturation.
Arguments
public float GetHueShift()
(Client) Gets the hue shift.
Returns: (float) The hue shift.
public void SetHueShift(float hueShift)
(Client) Sets the hue shift.
Arguments
public LuaColor GetColorFilter()
(Client) Gets the color filter.
Returns: (Color) The color filter.
public void SetColorFilter(LuaColor colorFilter)
(Client) Sets the color filter.
Arguments