The sky post processing layer.
public void SetSkybox(SkyboxResource skybox)
(Client) Sets the sky texture.
Arguments
public LuaColor GetTint()
(Client) Gets the sky tint.
Returns: (Color) The sky tint.
public void SetTint(LuaColor tint)
(Client) Sets the sky tint.
Arguments
public float GetRotation()
(Client) Gets the sky rotation.
Returns: (float) The sky rotation.
public void SetRotation(float rotation)
(Client) Sets the sky rotation.
Arguments
public float GetExposure()
(Client) Gets the sky exposure.
Returns: (float) The sky exposure.
public void SetExposure(float exposure)
(Client) Sets the sky exposure.
Arguments